(Cross-posted from a forum I frequent, because I thought it was worth blogging about.)
Maybe everyone already knows about this, but it was news to me: apparently I live just a couple miles south of the epicenter of games production for the East Coast. How all these companies wound up near Baltimore is a mystery to me, but there it is; suddenly visions of animating jobs where I don't have to move my family popped into my head. (Background: my wife has a government job that she loves, and I've been a professional father for six years and it's starting to wear thin, I'm ashamed to say.)
Now gaming, I understand, is difficult to break into. So I devised a Master Plan: go to a school in the area to get myself a certification, maybe even a B.F.A. At the very best, I could get a buttload of contacts and use them as a springboard to a job; at the very worst, I would at least sharpen my animation skills, assuming I found a school that taught the skills and not the software.
Well, with this plan in mind, last night I went to interview at a continuing education school that shall remain nameless. After the counselor discerned where I wanted to be, he showed me some examples of things the students created in the 3D program (after they made it through web design, digital photography, motion graphics, and 2D, which are prerequisites).
Now he did tell me that these were examples of things from students who were just beginning; but even if that's true (and I doubt it, because according to the syllabus, in the first course all you learn is cameras, objects, and lighting, and these things were, um, heavy on the F/X: look, particles! look, rigid body dynamics! look, lens flares!), I could tell this place would not help me grow as an animator--maybe as a guy who did flying logos for a living, which would certainly be an honorable existence if my wife were suddenly fired. But because we're lucky enough to live cheaply on one income, I've promised myself I won't get a job outside the house unless I enjoy it.
I think the guy caught my attitude (I was inwardly recoiling in horror, but I hope I wasn't too obvious), because he asked, "You already do this sort of thing, don't you?"
It gave me newfound respect for Hash's decision to put everything on A:M Films, not just the stuff of "Duel" or "Alien Song" caliber. The reason everything looks so good in 3DSMax or Maya's literature is because they don't let you see what I saw in that interview.
Now I expect most people would be heartened to find their skills are already at the level being taught at this continuing education plant. But I was severely depressed. Why? Because if this is representative of the skills taught at other schools (admittedly, I don't know that for sure) then where am I going to go to get better? Whether my objective is to get a job or just get more skills, how can I make it happen?
Believe me, I have NO illusions that I'm good enough already...
(I dunno, maybe what I'm really asking for is encouragement. Job offers would be nice, too. :lol: )
This is Zach's personal blog. If you're looking for his movies, please click here. Otherwise, have fun!
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment